life and work
I’m just hours away from ending my summer job (which I’m really sick of!) and I’m just days away from moving into my dorm and starting my university life at york.
(I should mention that this post is mostly for myself to keep as a journal so that I might look back at it some day in the future, so it may not be of much interest to you)
as I was sitting here behind my computer – with almost nothing to do – I figured this would be the best time to reflect on the past two months of working here, and to write a few words about what I expect in the future.
I spent all of july and august working full time at a graphics company. I should mention that I feel very fortunate to be doing this job, because it has some sort of relevance to the field I am going to get into (I’m soon going to start studying graphic design), as opposed to working at a restaurant or retail store. however, it was not what I really expected. I was hoping to do some serious production work and be creative once in a while, and eventually leave this place with some useful knowledge that would help me in becoming a more well-rounded designer. I have had some opportunities to do those things, but in the end, I was nothing more than a summer student at this company and my job, for the most part, consisted of doing things that others didn’t want to do: repetitive work… the worst was probably (aaaaahhhhhh!!) filing.
I learned a few things about myself during this time. the first and most obvious is this: for my career, I have to do something I truly love in order to be successful at it. I lasted one week at my previous job, where I made pizza at a restaurant. the pay was great, but after a few days I was tired, depressed, and dissatisfied. I need a purpose. I need a motive. I need to know that I’m doing something useful in order to try hard at it. when I started this job, my boss showed me the files as said, “look, these are from ten years ago, so the chance of us ever having to use them again is next to none, but whenever you’re not busy doing anything else, I need you to sort these out.” I ended up being “not busy” for a large portion of my days… and the worst part was that he basically told me that what I was doing had no purpose; it was just something for me to do so the money he’s paying me doesn’t go to waste. I also learned that I can’t do repetitive work. I don’t just hate it, I literally can’t do it… because every time I do something repetitive, I start to daydream about designing a method to make that job faster and more efficient and less repetitive.
I don’t want to work a nine to five job, five days a week, then go to a party during the weekend and go back to work on monday. that’s not living! that’s just existing. although I didn’t have a great time here, and I didn’t really learn much about graphics or design, I did get a very good idea of what I don’t want to do… as well I what I would really enjoy doing. I want a job with absolute freedom. if I feel like taking six months off to travel across the world in search of myself, I want to have the freedom (and income) to do that. and I believe the only way to really achieve this is to work for myself. I also want a job that rapidly changes at an inconsistent rate of change. I don’t ever want to reach a point where I’ve learned everything; I want to always be in the process of learning and experimenting. I also feel there needs to be an incentive for me to work hard. I don’t want to be paid by the hour, nor do I want to receive an annual salary. I want to get paid based on the quality of the work I produce, whether it takes two weeks or two years. something along the lines of what paul rand did. rand was an american graphic designer, and he was best known for creating famous icons such as the UPS or IBM logos. in his later years, rand was getting paid over a hundred thousands dollars for single designs such as creating simple logos. but although it seemed simple, he put a lot of thought into each one, and ultimately came up with a logo which truly reflected the characteristics of the client. that’s what I want. I was to get paid to think; not to do. I don’t want to sit behind a computer for hours and hours every day producing different version of the same concept or design. I want to spend my days researching and learning from the real world, and brainstorm ideas, and eventually sit down at a computer, maybe for a few hours a week, and turn my ideas into reality. with all that said, I realize that to many, my hope for the future seems like nothing but a fantasy. in fact when I mentioned those things to a coworker during lunch, he didn’t take it seriously at all. he tried to convince me that I’m having these thoughts because I’m “just a kid”, “you haven’t seen the real world , yet!” he said… he’s got a wife and two kids (one in university); he’s been working in this company for over twenty years.
over the last little while, I’ve met many people who went to university to study design with the same level of enthusiasm as myself, but are now doing dead end jobs because the couldn’t find a job in their field. there are so many talented designers out there in this situation. that frightens me! what if I don’t make it? what if my life in twenty years will be exactly what I fear today? will I conform to “the real world” and do what ever job that pays the bills, or will I rise above the rest to make a name for myself? or will I just end up in the streets? who knows… the last two months have been somewhat discouraging, and now I feel less confident about how much of that dream I can potentially turn into reality… but I’m gonna try my best. I think it’s largely related to my mental state. if I believe I’m going to be a failure, it will happen for sure, if I believe I’m going to be successful, I may still fail, but maybe not.
if you’re still reading this, please let me know your thoughts. tell your story… if you’re young and are just beginning your career like me, what are your hopes for the future? if you’re older and are settled into a career, is this what you expected/hoped to be doing when you where younger?
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- Published:
- August 23, 2006 / 6:21 pm
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- colourblind
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